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Nyx last won the day on June 21

Nyx had the most liked content!

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  1. Welcome @Muka!
  2. This was any easy fix, which improves experience. Probably took one intern an afternoon to code/fix. The game still has serious sync and optimization problems, and they're working on it, hell that's all week 12 is for the most part. I like small fixes like this though, makes the game better imho.
  3. REBORN DOMINION: MID-SUMMER UPDATE The remainder of the summer is going to be an exciting time for RD, as we will be introducing an updated Webpage and restructured Community. The emphasis for our update will be to re-focus the community back on to gaming, getting members excited about our social features, and adding an incredible amount of utility to the MAIN PAGE of RebornDominion.com, our home on the internet. The next Reborn Dominion Clan Meeting will be held on 08JULY2017 at 8PM EST LOCATION: RD TeamSpeak3 'Meeting Room' (SERVER: ts3.reborndominion.com) We will be releasing the new Community MAIN PAGE during this meeting. So, what to expect.... NEW MAIN PAGE: REBORNDOMINION.COM We will be restructuring the Reborn Dominion MAIN PAGE from scratch. @Zen and the Systems Team has been hard at work, turning our older site into one which empowers and enables members to quickly and easily see what Reborn Dominion is currently getting into; whether that be New Featured Games with exclusive Servers, Active Twitch Streaming, Our latest YouTube contribution, or the most recent conversation currently on RD-Discord. The MAIN PAGE will be your one stop shop to check all our features and quickly connect to the content you're interested in, while connecting you with other members in the process. FEATURES TO EXPECT: Featured Game with Server and Access information Discord Message board, highlighting latest conversations Interactive Twitch and Youtube featuring the latest RD content Core Division game 'quick look' Ribbons, with relevant Division Details and links RD Gaming Ambassador Show Cased games NEW RANK: AMBASSADOR The Ambassador rank will be open to any RD member who wishes to try a new game, and see if other members in RD might be interested in playing as well. With the new restructure of RebornDominion.com, Ambassadors will be able to show case their title and contact information on our MAIN PAGE, encouraging interest and supporting growth. The Focus for the Ambassador is GAMING, Playing your favorite title, showcasing your achievements, and encouraging both members and guests to get in on the action! With the addition of the Ambassador rank, RD will be removing 'Start Ups', as games will either be highlighted as 'Cores' or showcased as 'Supported' by a specific Ambassador(s). Ambassador DUTY DESCRIPTION: An Ambassadors primary responsibility is ensuring the positive reputation of Reborn Dominion in their assigned game title and among fellow non-RD members within the given games community. Members are encouraged to volunteer to become Ambassadors, as ambassadorship is the initial step towards establishing a fully supported Game Division within Reborn Dominion. An Ambassador's assigned duties are by design general and not encumbering, as an Ambassador's focus is to do what Reborn Dominion does best, play and excel in their game title. An Ambassador will make themselves available to discuss and field questions regarding Reborn Dominion to guests and recruits both in game, and through out social media and official forums/venues. An Ambassador's contact information (Steam ID, Battle Net, Microsoft Account, etc.), along with additional relevant in game information (Steam Group, 'In game' Clan name, Server/coordinates, etc.) will be featured on the RebornDominion.com, with. Discord, TeamSpeak3, Forum and Twitch/Media support will be available upon request. MEDALS: FOR A JOB WELL DONE We will be recognizing select members for their recent and/or enduring commitment and leadership to Reborn Dominion. Despite a recent slow down in Medal issuance, the selfless and supportive deeds of RD members have continued. We will use this meeting in part to recognize those members deserving both our thanks and recognition. VOICE SERVICE: CHANGING OF THE GUARD You spoke, and we listened. We will be announcing the final dates for our TeamSpeak3 server, and the official switch to Discord as our primary Voice Service. We hope our transition to Discord further connects our community, and encourages members and guests to interact and game together. This Community meeting will be the final opportunity for those still desiring some measure of TeamSpeak3 support to request this in an open forum. With the Final days of TS3 looming, some of you will begin to receive and notice 'unique' and fun icons throughout the server. We would like to continue issuing these to members, both as a added element of fun, and to enjoy TeamSpeak3 in her twilight days. Any suggestions for TS3 icons? Please let us Know.
  4. Twitch highlight compilation, courtesy of DearSomeOne, Thanks to @Tagteam who find this gem on Youtube!
  5. I like this, give credit where its due. What if the player is killed by a third part though? Is it an assist or can you kill steal from other teams/players not on your team?
  6. This patch will be deployed to the main servers on Thursday, June 22nd, 5 PM KST / 8 AM UTC / 1 AM PDT Expected to take approximately 1 hour to complete. No additional content with this patch, focus is on Optimization and Performance The test server is already live Server Performance Resolved an issue with server performance dropping drastically in certain circumstances. Client Performance Improved rendering performance of other characters. Improved client performance during ranged combat. Improved rendering performance of vehicles, motorbikes, and boats at a distance. Improved the rendering performance of weapon effects at a distance. Bug Fix Fixed a client crash that occurred when changing character appearance. Prevented users from removing shadows by changing Steam launch options. Fixed a bug that caused players to fire more ammo than the amount loaded. Fixed a bug that caused lung icon to be displayed as full while taking damage due to lack of oxygen underwater. Fixed an issue with indoor walls and objects overlapping each other. Fixed a bug that caused the wooden doors inside houses to have a metallic gloss. Fixed a bug that caused some parts of the clothing to be shown when firing a weapon while aiming down sights, using 4x or higher scopes. Fixed a bug that caused players to enter the DBNO state after drowning. You will now die immediately after taking fatal damage from lack of oxygen. Fixed a bug that prevented the use of healing items after firing full auto mode. Fixed a bug that caused flower beds to be shown incorrectly at a distance Partially fixed a bug that caused a character to be stuck in terrain. Partially fixed a bug that caused the camera to pass through some objects.
  7. Damn, writing out all the text and making it track like that would be such a pain. Chemo croft made me lol when I shouldn't have lol'd. Does Womble play with Frankie1080p? I thought I heard his voice.
  8. @Deviox don't worry about what @SgtCanadian says, you're more then welcome to share content on our website. RD wishes you the best in your competitive endeavors, and we're looking forward to hearing great things. @SgtCanadian, you can consider this an official warning. Keep it positive and relavent, or I'm going to start issueing strikes.
  9. @Deviox's video is relevant content. posted in the appropriate Sub-Forum. We are happy for his contribution to the community. If you'd like to make videos about Eve Josh, you're welcome to post those in GENERAL DISCUSSION. Please remember to follow forum rules when doing so, thanks! :)
  10. Nice, what events are you guys signed up for?
  11. Changed Ambassador to Osama
  12. LINK This patch will be deployed to the main servers on Thursday, June 8th, 5PM KST / 8AM UTC / 1AM PDT and is expected to take approx. 1 hour to complete. Test Server is live now Server Performance Improved physics engine performance on game servers. Mitigated an issue with the character stopping moving when a large amount of data is sent. Client Performance Improved client performance in the lobby. Improved care package airplane rendering performance. Gameplay Modified the "match ends in" timer from 5 minutes to 1 minute. Bug Fix Fixed a bug that caused weapon icons at the bottom of the screen to not be shown when switching weapons after opening the inventory. Fixed a bug that caused a client crash when changing the character's looks. Fixed a bug that caused Freelook (Alt) not to work while the character is jumping
  13. Getting your feet on the ground before your rival players is of the utmost importance in PUBG, especially if you’re headed to a location with limited loot. Here’s a simple method to ensure you have the best possible chance of landing first. How to land fast When diving out of the plane steer yourself towards the area you want to land and fly parallel to the ground (for instance by aiming at the horizon if you’re looking to land at a distant target). Once your target is around 50m in front of you on the horizontal plane, aim yourself directly towards the ground until you hit a speed of around 232 km/h. The grey elevation bar in the lower-left corner of the screen shows your relative position to the ground, while the lower white bar shows the point at which your parachute will automatically deploy. Ensure that when the grey bar on the left hits the white bar at the bottom, you’re either holding the forward key, or release it around 1 second beforehand. You'll know you've done it right if you maintain a high-speed for a few seconds after the parachute opens before slowing to around 60-64 km/h. The safest way to execute this is simply to hold W while looking at the ground for nearly the entire duration of the fall. This is why it’s best to do your maneuvering at the moment you first leave the plane, before aiming directly below you. Some players have also been suggesting that spiralling after opening your parachute also increases speed, but it appears to plateau at 64 km/h, which is the normal maximum speed during the parachute phase. However, this technique can be useful for ensuring you land on a rooftop. A couple of other quick things you should note: Battlegrounds auto-deploys your chute based on the height of the land you're flying over. If you’re travelling over high terrain like a hill or mountain, then the white bar on the left-hand side tracks the terrain, moving further up into the grey area. This means you will be forced to open your parachute earlier. If you’re landing on the hill this isn’t a problem, but if you’re simply travelling over it to reach another location, it can slow you down significantly, so try to be aware of the terrain you’ll be passing over as you skydive. Want to fly as far as possible? If you open your parachute earlier by pressing F, you can travel longer distances, with a maximum reachable distance of almost exactly 200m if you open your parachute at the first opportunity. Crucially, this only works if you use a small trick. After opening your parachute you need to alternate between holding the forward button and letting go, allowing you to travel an extra 70 meters than if you were simply to glide towards the ground with your parachute. Skydiving horizontally until your parachute auto-deploys then using the rocking trick can see you travelling around the same distance as simply gliding to ground with your parachute (120-130m). This is an especially important technique if you’re trying to reach one island from the other and can mean the difference between landing next to a loot filled warehouse or in the middle of the sea